The British Broadcasting Corporation (BBC) has revealed the launch of the Rublix platform for a new technology that aims to enhance parental control, as part of a plan to protect young users and provide a safer environment for them, as this step comes in response to the demands of many parents regarding the need to control the quality of the content with which children interact inside the platform.
The new technology allows parents to control the group of games that their children use, with the ability to block unwanted friends or report them in the event of any suspicious behaviors.
Rublix also provides a detailed report that parents can see, which contains a list of games used by their children, which contributes to promoting follow -up and control.
Parental control on the Roblix platform
For his part, the CEO of the Rublix platform, Dave Bazuki, said in his interview with the BBC that parents are not forced to allow their children to use the platform if they do not feel full reassurance about it.
Bazuki stressed the need to impose parental control on all activities that children practice via the Internet, even those that seem entertaining like games, stressing that responsibility starts from within the family.
He added that the Rublix platform provides clear and effective tools to enable parents to monitor the content of their children, especially users under the age of thirteen, in the event that the parental control tools are activated for them.
He pointed out that the primary goal of these procedures is to ensure a safe use experience, free of any inappropriate content for the small age group.
The Rublix platform is one of the most popular gaming platforms in the United States of America, and the majority of its users are concentrated within the age group between eight and the thirteenth, which makes it a major attraction for children and adolescents, but despite its sweeping popularity, the platform recently faced a wave of sharp criticism due to allegations that children suffer inappropriate or harmful content while using the platform.
In light of these criticisms, Rublix rushed to strengthen its security system, by providing more parental protection and control tools, with the aim of ensuring a safe use and free from threats or inappropriate content.
The platform also worked to protect young users from accessing malicious sites or suspicious activities, confirming its full commitment to protecting children and providing a digital games environment that respects their privacy and maintains their safety.